Weapons

Thirteen weapons plus the Hero, which holds jokers exactly the way a weapon does. Damage is per shot, taken from the projectile each weapon fires.

Primary weapons

Weapon Unlock Fire rate Magazine Reserve Damage Cards
Knuckles melee 0.10s 1 1 42
Lasso melee 0.10s 1 1 42
Quad Cylinder 0.14s 24 216 9 57
Shotgun 6 0.30s 10 80 6 50
Leveredge 12 0.50s 10 90 50 54
Long Ranger 12 1.30s 7 56 50 55
Minigun 18 1s 300 300 7 47

Sidearms

Weapon Unlock Fire rate Magazine Reserve Damage Cards
Banjo melee 0.10s 1 1 41
Revolver 0.30s 6 60 56
Bow 6 0.60s 1 30 9 39
Dual Revolvers 13 0.15s 12 96 54
Boomerang 20 0.60s 1 1 9 27
Sheriff Star 27 0.50s 15 15 9 42

Hero

The Hero is an item like any other in the game's data, which is why hero jokers use the same eligibility rule as weapon jokers. It holds 76 cards.