Legendary 5 slots Conditional
MACHINE GUN card icon

MACHINE GUN

Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt

What it does

Calculated, but only while the stated condition holds.

Scales with damage dealt this mission: +0.3% attack speed per 50 damage. Excluded on the Bow.

StatHow it scalesSource
Attack speed 0.3% per copy linear

How the game resolves it

Every effect is gated the same way: F_GetJokerEffects checks that the item is in this card's availableOnItems list, then returns copies × value. This card's value is 0.003.

Resolved in BP_Item.F_GetAttackSpeed.

Raw record

Show the extracted row
{
  "id": "jokerMachineGun",
  "value": 0.003,
  "rarity": "legendary",
  "requiredAmountSlots": 5,
  "maxAvailable": 1,
  "buyPrice": 1200,
  "sellPrice": 600,
  "associatedChallenge": null,
  "availableOnItems": [
    "itemBow",
    "itemDualRevolver",
    "itemLongRanger",
    "itemMinigun",
    "itemPistol",
    "itemQuadCylinder",
    "itemSheriffStar",
    "itemShotgun",
    "itemWinchester"
  ],
  "isEnabled": true
}

Stacking

The game allows 1 copy on one item. Capped at one copy; it ramps within a mission instead.

Attack speed by copies

0%+2%+4%+6%0123456789101112131415Copiesequip cap+4.5%
Show as a table
CopiesAttack speed
00%
1+0.3%
2+0.6%
3+0.9%
4+1.2%
5+1.5%
6+1.8%
7+2.1%
8+2.4%
9+2.7%
10+3%
11+3.3%
12+3.6%
13+3.9%
14+4.2%
15+4.5%

This card on its own on the Bow, out to 15 copies. Assumes damage dealt this mission at 20000. The equip screen stops at 1; copies picked up during a run stack past it.

How to get it

  • Bought in the joker shop
  • Can appear when gambling
  • Drops as loot during a run
  • Drops in solo play
  • Can be dropped and passed to a teammate

Related cards