Legendary 5 slots Conditional
JOKER TRICK card icon

JOKER TRICK

Gain +7% damage and attack speed for every distinct joker rarity equipped on the weapon

What it does

Calculated, but only while the stated condition holds.

Multiplies by the number of distinct rarities slotted on the same item, so it rewards a deliberately varied build rather than a narrow one. The game counts this itself, so the builder derives it from what you have equipped.

StatHow it scalesSource
Attack speed Scales with distinctRarities stateLinear
Weapon damage Scales with distinctRarities stateLinear

How the game resolves it

Every effect is gated the same way: F_GetJokerEffects checks that the item is in this card's availableOnItems list, then returns copies × value. This card's value is 0.07.

Resolved in BP_Item.F_GetAttackSpeed + FL_Items.F_ApplyImpactDamages.

Raw record

Show the extracted row
{
  "id": "jokerOneTrick",
  "value": 0.07,
  "rarity": "legendary",
  "requiredAmountSlots": 5,
  "maxAvailable": 1,
  "buyPrice": 1200,
  "sellPrice": 600,
  "associatedChallenge": null,
  "availableOnItems": [
    "itemBanjo",
    "itemDualRevolver",
    "itemKnuckles",
    "itemLasso",
    "itemLongRanger",
    "itemMinigun",
    "itemPistol",
    "itemQuadCylinder",
    "itemSheriffStar",
    "itemShotgun",
    "itemWinchester"
  ],
  "isEnabled": true
}

Stacking

The game allows 1 copy on one item. Worth more the more rarity tiers share the weapon with it.

Attack speed and weapon damage by copies

0%+50%+100%+150%0123456789101112131415Copiesequip cap+105%
Show as a table
CopiesAttack speed and weapon damage
00%
1+7%
2+14%
3+21%
4+28%
5+35%
6+42%
7+49%
8+56%
9+63%
10+70%
11+77%
12+84%
13+91%
14+98%
15+105%

This card on its own on the Banjo, out to 15 copies. The equip screen stops at 1; copies picked up during a run stack past it.

How to get it

  • Bought in the joker shop
  • Can appear when gambling
  • Only drops with more than one player
  • Cannot be dropped

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