Unique 4 slots Conditional
FRENZY SPIN
While your kill counter is above 10, the minigun fires twice as fast
What it does
Calculated, but only while the stated condition holds.
Only applies while the kill combo is above 10.
| Stat | How it scales | Source |
|---|---|---|
| Attack speed | 200.0% per copy | linear |
How the game resolves it
Every effect is gated the same way: F_GetJokerEffects checks that the
item is in this card's availableOnItems list, then returns
copies × value. This card's value is 2.
Resolved in BP_Item.F_GetAttackSpeed.
Raw record
Show the extracted row
{
"id": "jokerFrenzySpin",
"value": 2,
"rarity": "unique",
"requiredAmountSlots": 4,
"maxAvailable": 1,
"buyPrice": 1200,
"sellPrice": 600,
"associatedChallenge": "challengeLvl55ItemMinigun",
"availableOnItems": [
"itemMinigun"
],
"isEnabled": true
} Stacking
The game allows 1 copy on one item. Minigun exclusive, one copy only.
Attack speed by copies
Show as a table
| Copies | Attack speed |
|---|---|
| 0 | 0% |
| 1 | +100% |
| 2 | +200% |
| 3 | +300% |
| 4 | +400% |
| 5 | +500% |
| 6 | +600% |
| 7 | +700% |
| 8 | +800% |
| 9 | +900% |
| 10 | +1000% |
| 11 | +1100% |
| 12 | +1200% |
| 13 | +1300% |
| 14 | +1400% |
| 15 | +1500% |
This card on its own on the Minigun, out to 15 copies. Assumes enemy kill combo at 50. The equip screen stops at 1; copies picked up during a run stack past it.
How to get it
- Bought in the joker shop
- Only drops with more than one player
- Can be dropped and passed to a teammate
- Unlocked by the challenge Reach level 55 with the Minigun (55 required)