Mythic 4 slots Computed
WEST WIZARD card icon

WEST WIZARD

Gain -30% spell cooldown, but -30% HP

What it does

The numbers below are calculated from the game files.

Both sides move together: 30 points of cooldown for 30 points of health per copy, each flooring at 10%.

StatHow it scalesSource
Max health Diminishing curve on copies C_Joker_WestWizard
Spell cooldown 30.0% per copy linear

Curve

C_Joker_WestWizard
Copies01234
Value0-0.3-0.6-0.9-1

How the game resolves it

Every effect is gated the same way: F_GetJokerEffects checks that the item is in this card's availableOnItems list, then returns copies × value. This card's value is 1.

Resolved in BP_PlayerState.F_RecomputeHeal + AC_PlayerItems.F_SpellCooldownTweak.

Raw record

Show the extracted row
{
  "id": "jokerWestWizard",
  "value": 1,
  "rarity": "epic",
  "requiredAmountSlots": 4,
  "maxAvailable": 1,
  "buyPrice": 800,
  "sellPrice": 400,
  "associatedChallenge": null,
  "availableOnItems": [
    "itemHero"
  ],
  "isEnabled": true
}

Stacking

The game allows 1 copy on one item. The third copy spends 30% of your health for the last stretch of cooldown. Rarely worth it.

Max health and spell cooldown by copies

-100%-75%-50%-25%0%0123456789101112131415Copiesequip cap-90%
Show as a table
CopiesMax health and spell cooldown
00%
1-30%
2-60%
3-90%
4-90% (capped)
5-90% (capped)
6-90% (capped)
7-90% (capped)
8-90% (capped)
9-90% (capped)
10-90% (capped)
11-90% (capped)
12-90% (capped)
13-90% (capped)
14-90% (capped)
15-90% (capped)

This card on its own, out to 15 copies. The equip screen stops at 1; copies picked up during a run stack past it.

How to get it

  • Bought in the joker shop
  • Can appear when gambling
  • Drops as loot during a run
  • Drops in solo play
  • Can be dropped and passed to a teammate

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