Mythic 4 slots Computed
VOODOO MASTERY
Gain -10% Voodoo spells cooldown per equipped Voodoo spell
What it does
The numbers below are calculated from the game files.
| Stat | How it scales | Source |
|---|---|---|
| Spell cooldown | 10.0% per copy | linear |
How the game resolves it
Every effect is gated the same way: F_GetJokerEffects checks that the
item is in this card's availableOnItems list, then returns
copies × value. This card's value is 0.1.
Resolved in AC_PlayerItems.F_SpellCooldownTweak.
Raw record
Show the extracted row
{
"id": "jokerCdrVoodoo",
"value": 0.1,
"rarity": "epic",
"requiredAmountSlots": 4,
"maxAvailable": 1,
"buyPrice": 800,
"sellPrice": 800,
"associatedChallenge": "challengeLvl50Voodoo",
"availableOnItems": [
"itemHero"
],
"isEnabled": true
} Stacking
The game allows 1 copy on one item. Feeds the shared cooldown pool, floored at 10% of base.
Spell cooldown by copies
Show as a table
| Copies | Spell cooldown |
|---|---|
| 0 | 0% |
| 1 | -10% |
| 2 | -20% |
| 3 | -30% |
| 4 | -40% |
| 5 | -50% |
| 6 | -60% |
| 7 | -70% |
| 8 | -80% |
| 9 | -90% |
| 10 | -90% (capped) |
| 11 | -90% (capped) |
| 12 | -90% (capped) |
| 13 | -90% (capped) |
| 14 | -90% (capped) |
| 15 | -90% (capped) |
This card on its own, out to 15 copies. The equip screen stops at 1; copies picked up during a run stack past it.
How to get it
- Bought in the joker shop
- Drops as loot during a run
- Drops in solo play
- Can be dropped and passed to a teammate
- Unlocked by the challenge Reach level 50 with the Voodoo element (50 required)