Normal 1 slot Computed
KNUCKLE DOWN card icon

KNUCKLE DOWN

+10% melee damage

What it does

The numbers below are calculated from the game files.

StatHow it scalesSource
Weapon damage 10.0% per copy linear

How the game resolves it

Every effect is gated the same way: F_GetJokerEffects checks that the item is in this card's availableOnItems list, then returns copies × value. This card's value is 0.1.

Resolved in FL_Items.F_ApplyImpactDamages.

Raw record

Show the extracted row
{
  "id": "jokerKnuckleDown",
  "value": 0.1,
  "rarity": "classic",
  "requiredAmountSlots": 1,
  "maxAvailable": 1,
  "buyPrice": 50,
  "sellPrice": 25,
  "associatedChallenge": null,
  "availableOnItems": [
    "itemHero"
  ],
  "isEnabled": true
}

Stacking

The game allows 1 copy on one item. Melee damage, stacks evenly.

Weapon damage by copies

0%+50%+100%+150%0123456789101112131415Copiesequip cap+150%
Show as a table
CopiesWeapon damage
00%
1+10%
2+20%
3+30%
4+40%
5+50%
6+60%
7+70%
8+80%
9+90%
10+100%
11+110%
12+120%
13+130%
14+140%
15+150%

This card on its own, out to 15 copies. The equip screen stops at 1; copies picked up during a run stack past it.

How to get it

  • Bought in the joker shop
  • Can appear when gambling
  • Drops as loot during a run
  • Drops in solo play
  • Can be dropped and passed to a teammate

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