Legendary 5 slots Computed
GOLIATH
You are bigger. Gain +25% HP
What it does
The numbers below are calculated from the game files.
| Stat | How it scales | Source |
|---|---|---|
| Max health | 25.0% per copy | linear |
How the game resolves it
Every effect is gated the same way: F_GetJokerEffects checks that the
item is in this card's availableOnItems list, then returns
copies × value. This card's value is 1.
Resolved in BP_PlayerState.F_RecomputeHeal.
Raw record
Show the extracted row
{
"id": "jokerGoliath",
"value": 1,
"rarity": "legendary",
"requiredAmountSlots": 5,
"maxAvailable": 1,
"buyPrice": 1200,
"sellPrice": 600,
"associatedChallenge": null,
"availableOnItems": [
"itemHero"
],
"isEnabled": true
} Stacking
The game allows 1 copy on one item. +25% max health per copy, applied flat.
Max health by copies
Show as a table
| Copies | Max health |
|---|---|
| 0 | 0% |
| 1 | +25% |
| 2 | +50% |
| 3 | +75% |
| 4 | +100% |
| 5 | +125% |
| 6 | +150% |
| 7 | +175% |
| 8 | +200% |
| 9 | +225% |
| 10 | +250% |
| 11 | +275% |
| 12 | +300% |
| 13 | +325% |
| 14 | +350% |
| 15 | +375% |
This card on its own, out to 15 copies. The equip screen stops at 1; copies picked up during a run stack past it.
How to get it
- Bought in the joker shop
- Can appear when gambling
- Drops as loot during a run
- Drops in solo play
- Can be dropped and passed to a teammate