Legendary 5 slots Computed
GIANT card icon

GIANT

You are big. Gain health, weapon damage and spell cooldown reduction

What it does

The numbers below are calculated from the game files.

Also grants weapon damage and cooldown reduction, but the game states no figures for those, so only health is computed. Being larger also makes you easier to hit.

StatHow it scalesSource
Max health Diminishing curve on copies C_Joker_Giant

Curve

C_Joker_Giant
Copies01234
Value00.30.60.91.2

How the game resolves it

Every effect is gated the same way: F_GetJokerEffects checks that the item is in this card's availableOnItems list, then returns copies × value. This card's value is 1.

Resolved in BP_PlayerState.F_RecomputeHeal + AC_PlayerItems.F_SpellCooldownTweak.

Raw record

Show the extracted row
{
  "id": "jokerGiant",
  "value": 1,
  "rarity": "legendary",
  "requiredAmountSlots": 5,
  "maxAvailable": 1,
  "buyPrice": 1200,
  "sellPrice": 600,
  "associatedChallenge": null,
  "availableOnItems": [
    "itemHero"
  ],
  "isEnabled": true
}

Stacking

The game allows 1 copy on one item. Health, damage and cooldown at once. Holds value to three copies.

Max health by copies

0%+50%+100%+150%0123456789101112131415Copiesequip cap+120%
Show as a table
CopiesMax health
00%
1+30%
2+60%
3+90%
4+120%
5+120%
6+120%
7+120%
8+120%
9+120%
10+120%
11+120%
12+120%
13+120%
14+120%
15+120%

This card on its own, out to 15 copies. The equip screen stops at 1; copies picked up during a run stack past it.

How to get it

  • Drops as loot during a run
  • Drops in solo play
  • Can be dropped and passed to a teammate

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