DWARF
You are small. Gain movespeed, attack speed and lower gravity
What it does
The numbers below are calculated from the game files.
Also raises move speed, lowers gravity and shrinks you, but the game states no figures for those, so only attack speed is computed.
| Stat | How it scales | Source |
|---|---|---|
| Attack speed | 30.0% per copy | linear |
How the game resolves it
Every effect is gated the same way: F_GetJokerEffects checks that the
item is in this card's availableOnItems list, then returns
copies × value. This card's value is 1.
Resolved in BP_Item.F_GetAttackSpeed + BP_Player.F_UpdateSpeed/F_UpdateGravity/F_UpdatePlayerScale.
Raw record
Show the extracted row
{
"id": "jokerDwarf",
"value": 1,
"rarity": "legendary",
"requiredAmountSlots": 5,
"maxAvailable": 1,
"buyPrice": 1200,
"sellPrice": 600,
"associatedChallenge": null,
"availableOnItems": [
"itemHero"
],
"isEnabled": true
} Stacking
The game allows 1 copy on one item. Several small bonuses at once; the size change is a real defensive gain.
Attack speed by copies
Show as a table
| Copies | Attack speed |
|---|---|
| 0 | 0% |
| 1 | +30% |
| 2 | +60% |
| 3 | +90% |
| 4 | +120% |
| 5 | +150% |
| 6 | +180% |
| 7 | +210% |
| 8 | +240% |
| 9 | +270% |
| 10 | +300% |
| 11 | +330% |
| 12 | +360% |
| 13 | +390% |
| 14 | +420% |
| 15 | +450% |
This card on its own, out to 15 copies. The equip screen stops at 1; copies picked up during a run stack past it.
How to get it
- Drops as loot during a run
- Drops in solo play
- Can be dropped and passed to a teammate