Fine 2 slots Not modelled
SOUL REAPER card icon

SOUL REAPER

Increase your acquired Souls by 20% at the end of a mission

What it does

Its effect lives in code this project has not decoded, so only the in-game text is shown.

A hero or economy effect that is not resolved through a stat aggregator.

How the game resolves it

Every effect is gated the same way: F_GetJokerEffects checks that the item is in this card's availableOnItems list, then returns copies × value. This card's value is 0.2.

Raw record

Show the extracted row
{
  "id": "jokerSoulReaper",
  "value": 0.2,
  "rarity": "rare",
  "requiredAmountSlots": 2,
  "maxAvailable": 1,
  "buyPrice": 300,
  "sellPrice": 150,
  "associatedChallenge": "challengePickUp5000Souls",
  "availableOnItems": [
    "itemHero"
  ],
  "isEnabled": true
}

Stacking

The game allows 1 copy on one item.

How to get it

  • Bought in the joker shop
  • Drops in solo play
  • Can be dropped and passed to a teammate
  • Unlocked by the challenge Gather 5,000 souls in missions (5000 required)

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